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TABLE OF CONTENTS (Continued)
Paragraph
Page
Number
Title
Number
MOTOROLA
MC68322 USER’S MANUAL
xi
10.5.1
1X Video Clock(PVCCR Bit 0 = 0) ..........................................10-17
10.5.2
VCLK Rising Edge (PVCCR Bit 1 = 11) .................................10-17
10.5.3
Border Polarity High (PVCCR Bit 5 = 0) .................................10-17
Section 11
RISC Graphics Processor
11.1
RGP Registers ...................................................................................11-2
11.1.1
RGP Start Register ...................................................................11-2
11.1.2
RGP Diagnostic Register .........................................................11-2
11.1.3
RGP Interrupt Event Register ...................................................11-2
11.2
RGP Basic Operation .........................................................................11-3
Section 12
Graphic Operations
12.1
Types of Bitmaps ................................................................................12-1
12.2
Graphic Operands ..............................................................................12-2
12.3
Types of Graphic Operands ...............................................................12-3
12.4
Boolean Codes ...................................................................................12-3
12.5
Bit Block Transfers .............................................................................12-5
12.6
Scanline Transfers .............................................................................12-5
12.6.1
Scanline Tables and Bit String Specifiers ................................12-6
12.6.2
Scanline Run Operation ...........................................................12-8
12.6.3
Executing During Banded Applications ....................................12-9
12.6.4
Halftone Companion Tables ...................................................12-10
12.7
Scanline and Halftone Table Example .............................................12-13
12.8
BitBLT and Scanline Order Execution ..............................................12-14
12.9
Location and Address Constraints ...................................................12-15
Section 13
Graphic Orders
13.1
Types of Graphic Orders ....................................................................13-1
13.1.1
Initialization ...............................................................................13-1
13.1.2
Program Flow Control ..............................................................13-3
13.1.3
Bit Block Transfer .....................................................................13-3
13.1.4
Expanded Bit Block Transfer ....................................................13-3
13.1.5
Scanline Transfer .....................................................................13-4
13.2
Sequence of the Display List ..............................................................13-5
13.3
Graphic Order Addresses ...................................................................13-5
13.3.1
Physical vs Logical Address .....................................................13-6