303
7674F–AVR–09/09
ATmega164P/324P/644P
25.7.4
Programming the Flash
the program data is latched into a page buffer. This allows one page of program data to be pro-
grammed simultaneously. The following procedure describes how to program the entire Flash
memory:
A. Load Command “Write Flash”
1.
Set XA1, XA0 to “10”. This enables command loading.
2.
Set BS1 to “0”.
3.
Set DATA to “0001 0000”. This is the command for Write Flash.
4.
Give XTAL1 a positive pulse. This loads the command.
B. Load Address Low byte (Address bits 7..0)
1.
Set XA1, XA0 to “00”. This enables address loading.
2.
Set BS2, BS1 to “00”. This selects the address low byte.
3.
Set DATA = Address low byte (0x00 - 0xFF).
4.
Give XTAL1 a positive pulse. This loads the address low byte.
C. Load Data Low Byte
1.
Set XA1, XA0 to “01”. This enables data loading.
2.
Set DATA = Data low byte (0x00 - 0xFF).
3.
Give XTAL1 a positive pulse. This loads the data byte.
D. Load Data High Byte
1.
Set BS1 to “1”. This selects high data byte.
2.
Set XA1, XA0 to “01”. This enables data loading.
3.
Set DATA = Data high byte (0x00 - 0xFF).
4.
Give XTAL1 a positive pulse. This loads the data byte.
E. Latch Data
1.
Set BS1 to “1”. This selects high data byte.
2.
for signal waveforms)
F. Repeat B through E until the entire buffer is filled or until all data within the page is loaded.
While the lower bits in the address are mapped to words within the page, the higher bits address
eight bits are required to address words in the page (pagesize < 256), the most significant bit(s)
in the address low byte are used to address the page when performing a Page Write.
G. Load Address High byte (Address bits15..8)
1.
Set XA1, XA0 to “00”. This enables address loading.
2.
Set BS2, BS1 to “01”. This selects the address high byte.
3.
Set DATA = Address high byte (0x00 - 0xFF).
4.
Give XTAL1 a positive pulse. This loads the address high byte.